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* Some refactorings.
* Added shell of new Python scripting engine. Similar in design to the one used by Rex, but will be structured at a region rather than object level, also is a region module.
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@@ -138,8 +138,8 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
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}
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}
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private static int privateThreadCount = 0;
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// TODO: unused
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// private static int privateThreadCount = 0;
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// private Thread StartScriptLoadUnloadThread()
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// {
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// Thread t = new Thread(ScriptLoadUnloadThreadLoop);
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