Got rid of all hyperassets references. Also fixed accessing textures in user's inventory in foreign grids.

This commit is contained in:
Diva Canto
2010-07-04 14:59:15 -07:00
parent 77e54747d8
commit 80e16907bf
8 changed files with 25 additions and 58 deletions

View File

@@ -44,6 +44,8 @@ namespace OpenSim.Region.Framework.Interfaces
bool RezSelected, bool RemoveItem, UUID fromTaskID, bool attachment);
void TransferInventoryAssets(InventoryItemBase item, UUID sender, UUID receiver);
bool GetAgentInventoryItem(IClientAPI remoteClient, UUID itemID, UUID requestID);
//bool GetTextureFromAgentInventory(UUID agentID, UUID assetID);
// Must be here because of textures in user's inventory
bool IsForeignUser(UUID userID, out string assetServerURL);
}
}