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Thanks jonc, for a patch that adds rendering of classic clouds.
First part of Mantis #964, the necessary clouds image will follow separately.
This commit is contained in:
190
OpenSim/Region/CoreModules/World/Cloud/CloudModule.cs
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190
OpenSim/Region/CoreModules/World/Cloud/CloudModule.cs
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using Nini.Config;
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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namespace OpenSim.Region.CoreModules
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{
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public class CloudModule : ICloudModule
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{
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private static readonly log4net.ILog m_log
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= log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
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private Random m_rndnums = new Random(Environment.TickCount);
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private Scene m_scene = null;
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private bool m_ready = false;
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private bool m_enabled = false;
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private float m_cloudDensity = 1.0F;
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private float[] cloudCover = new float[16 * 16];
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private Dictionary<UUID, ulong> m_rootAgents = new Dictionary<UUID, ulong>();
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public void Initialise(Scene scene, IConfigSource config)
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{
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IConfig cloudConfig = config.Configs["Cloud"];
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if (cloudConfig != null)
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{
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m_enabled = cloudConfig.GetBoolean("enabled", false);
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m_cloudDensity = cloudConfig.GetFloat("density", 0.5F);
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}
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if (m_enabled)
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{
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m_scene = scene;
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scene.EventManager.OnMakeChildAgent += MakeChildAgent;
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scene.EventManager.OnAvatarEnteringNewParcel += AvatarEnteringParcel;
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scene.EventManager.OnClientClosed += ClientLoggedOut;
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scene.RegisterModuleInterface<ICloudModule>(this);
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GenerateCloudCover();
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m_ready = true;
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}
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}
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public void PostInitialise()
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{
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}
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public void Close()
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{
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if (m_enabled)
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{
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m_ready = false;
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// Remove our hooks
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m_scene.EventManager.OnMakeChildAgent -= MakeChildAgent;
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m_scene.EventManager.OnAvatarEnteringNewParcel -= AvatarEnteringParcel;
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m_scene.EventManager.OnClientClosed -= ClientLoggedOut;
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}
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}
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public string Name
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{
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get { return "CloudModule"; }
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}
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public bool IsSharedModule
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{
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get { return false; }
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}
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public float CloudCover(int x, int y, int z)
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{
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float cover = 0f;
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x /= 16;
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y /= 16;
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if (x < 0) x = 0;
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if (x > 15) x = 15;
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if (y < 0) y = 0;
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if (y > 15) y = 15;
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if (cloudCover != null)
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{
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cover = cloudCover[y * 16 + x];
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}
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return cover;
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}
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public void CloudsToClient(IClientAPI client)
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{
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if (m_ready)
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{
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client.SendCloudData(cloudCover);
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}
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}
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/// <summary>
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/// Calculate the cloud cover over the region.
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/// </summary>
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private void GenerateCloudCover()
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{
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for (int y = 0; y < 16; y++)
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{
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for (int x = 0; x < 16; x++)
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{
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cloudCover[y * 16 + x] = (float)(m_rndnums.NextDouble()); // 0 to 1
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cloudCover[y * 16 + x] *= m_cloudDensity;
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}
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}
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}
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private void ClientLoggedOut(UUID AgentId)
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{
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lock (m_rootAgents)
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{
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if (m_rootAgents.ContainsKey(AgentId))
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{
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m_rootAgents.Remove(AgentId);
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}
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}
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}
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private void AvatarEnteringParcel(ScenePresence avatar, int localLandID, UUID regionID)
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{
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lock (m_rootAgents)
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{
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if (m_rootAgents.ContainsKey(avatar.UUID))
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{
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m_rootAgents[avatar.UUID] = avatar.RegionHandle;
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}
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else
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{
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m_rootAgents.Add(avatar.UUID, avatar.RegionHandle);
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CloudsToClient(avatar.ControllingClient);
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}
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}
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}
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private void MakeChildAgent(ScenePresence avatar)
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{
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lock (m_rootAgents)
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{
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if (m_rootAgents.ContainsKey(avatar.UUID))
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{
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if (m_rootAgents[avatar.UUID] == avatar.RegionHandle)
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{
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m_rootAgents.Remove(avatar.UUID);
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}
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}
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}
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}
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}
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}
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