* Tleiades grid mode inventory (#444) - thanx Tleiades!

* updated to rev 1413 on libsecondlife.dll and libsecondlife.dll.config (#423)
This commit is contained in:
lbsa71
2007-09-27 13:25:45 +00:00
parent 569ba9eb9a
commit 8143c597fc
37 changed files with 1040 additions and 439 deletions

View File

@@ -162,7 +162,7 @@ namespace OpenSim.Region.Environment.Modules
avatar = m_scene.GetScenePresence(presence.ControllingClient.AgentId);
if (avatar != null)
{
dis = (int) avatar.AbsolutePosition.GetDistanceTo(fromPos);
dis = (int)LLVector3.Mag(avatar.AbsolutePosition-fromPos);
}
switch (type)
@@ -211,4 +211,4 @@ namespace OpenSim.Region.Environment.Modules
}
}
}
}
}

View File

@@ -561,7 +561,7 @@ namespace OpenSim.Region.Environment.Scenes
}
/// check for physics-related movement
else if (lastPhysPos.GetDistanceTo(AbsolutePosition) > 0.02)
else if (LLVector3.Dist(lastPhysPos,AbsolutePosition) > 0.02)
{
SendTerseUpdateToAllClients();
m_updateCount = 0;
@@ -748,7 +748,7 @@ namespace OpenSim.Region.Environment.Scenes
protected void CheckForSignificantMovement()
{
if (Helpers.VecDist(AbsolutePosition, posLastSignificantMove) > 2.0)
if (LLVector3.Dist(AbsolutePosition, posLastSignificantMove) > 2.0)
{
posLastSignificantMove = AbsolutePosition;
if (OnSignificantClientMovement != null)
@@ -919,4 +919,4 @@ namespace OpenSim.Region.Environment.Scenes
RemoveFromPhysicalScene();
}
}
}
}