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Refactor log4net logger handling in script engine. (#3148)
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@@ -240,14 +240,14 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
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}
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catch (Exception e2) // LEGIT: User Scripting
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{
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m_scriptEngine.Log.Error("[" +
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m_scriptEngine.ScriptEngineName +
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"]: Error displaying error in-world: " +
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e2.ToString());
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m_scriptEngine.Log.Error("[" +
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m_scriptEngine.ScriptEngineName + "]: " +
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"Errormessage: Error compiling script:\r\n" +
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e2.Message.ToString());
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m_log.Error("[" +
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m_scriptEngine.ScriptEngineName +
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"]: Error displaying error in-world: " +
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e2.ToString());
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m_log.Error("[" +
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m_scriptEngine.ScriptEngineName + "]: " +
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"Errormessage: Error compiling script:\r\n" +
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e2.Message.ToString());
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}
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}
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}
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@@ -258,8 +258,8 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
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if (id == null)
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return;
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m_scriptEngine.Log.DebugFormat("[{0}]: Unloading script",
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m_scriptEngine.ScriptEngineName);
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m_log.DebugFormat("[{0}]: Unloading script",
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m_scriptEngine.ScriptEngineName);
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// Stop long command on script
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AsyncCommandManager.RemoveScript(m_scriptEngine, localID, itemID);
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@@ -280,11 +280,11 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
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}
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catch (Exception e) // LEGIT: User Scripting
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{
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m_scriptEngine.Log.Error("[" +
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m_scriptEngine.ScriptEngineName +
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"]: Exception stopping script localID: " +
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localID + " LLUID: " + itemID.ToString() +
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": " + e.ToString());
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m_log.Error("[" +
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m_scriptEngine.ScriptEngineName +
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"]: Exception stopping script localID: " +
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localID + " LLUID: " + itemID.ToString() +
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": " + e.ToString());
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}
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}
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@@ -379,10 +379,10 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
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}
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else if (item.Action == LUType.Load)
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{
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m_scriptEngine.Log.DebugFormat("[{0}]: Loading script",
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m_scriptEngine.ScriptEngineName);
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m_log.DebugFormat("[{0}]: Loading script",
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m_scriptEngine.ScriptEngineName);
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_StartScript(item.localID, item.itemID, item.script,
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item.startParam, item.postOnRez);
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item.startParam, item.postOnRez);
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}
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}
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}
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@@ -414,13 +414,14 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
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{
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if ((LUQueue.Count >= LoadUnloadMaxQueueSize) && m_started)
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{
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m_scriptEngine.Log.Error("[" +
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m_scriptEngine.ScriptEngineName +
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"]: ERROR: Load/unload queue item count is at " +
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LUQueue.Count +
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". Config variable \"LoadUnloadMaxQueueSize\" "+
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"is set to " + LoadUnloadMaxQueueSize +
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", so ignoring new script.");
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m_log.Error("[" +
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m_scriptEngine.ScriptEngineName +
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"]: ERROR: Load/unload queue item count is at " +
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LUQueue.Count +
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". Config variable \"LoadUnloadMaxQueueSize\" "+
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"is set to " + LoadUnloadMaxQueueSize +
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", so ignoring new script.");
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return;
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}
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