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Refactor log4net logger handling in script engine. (#3148)
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@@ -265,7 +265,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
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}
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catch (Exception e)
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{
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m_Engine.Log.ErrorFormat("[Script] Error loading assembly {0}\n"+e.ToString(), assembly);
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m_log.ErrorFormat("[Script] Error loading assembly {0}\n"+e.ToString(), assembly);
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}
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try
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@@ -275,14 +275,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
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m_Script.InitApi(kv.Key, kv.Value);
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}
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// m_Engine.Log.Debug("[Script] Script instance created");
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// m_log.Debug("[Script] Script instance created");
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part.SetScriptEvents(m_ItemID,
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(int)m_Script.GetStateEventFlags(State));
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}
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catch (Exception e)
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{
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m_Engine.Log.Error("[Script] Error loading script instance\n"+e.ToString());
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m_log.Error("[Script] Error loading script instance\n"+e.ToString());
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return;
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}
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@@ -317,7 +317,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
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m_LocalID, m_ItemID, m_ObjectID,
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PluginData);
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// m_Engine.Log.DebugFormat("[Script] Successfully retrieved state for script {0}.{1}", m_PrimName, m_ScriptName);
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// m_log.DebugFormat("[Script] Successfully retrieved state for script {0}.{1}", m_PrimName, m_ScriptName);
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part.SetScriptEvents(m_ItemID,
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(int)m_Script.GetStateEventFlags(State));
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@@ -344,12 +344,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
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}
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else
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{
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m_Engine.Log.Error("[Script] Unable to load script state: Memory limit exceeded");
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m_log.Error("[Script] Unable to load script state: Memory limit exceeded");
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}
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}
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catch (Exception e)
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{
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m_Engine.Log.ErrorFormat("[Script] Unable to load script state from xml: {0}\n"+e.ToString(), xml);
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m_log.ErrorFormat("[Script] Unable to load script state from xml: {0}\n"+e.ToString(), xml);
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}
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}
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else
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@@ -359,7 +359,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
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if (presence != null && (!postOnRez))
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presence.ControllingClient.SendAgentAlertMessage("Compile successful", false);
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// m_Engine.Log.ErrorFormat("[Script] Unable to load script state, file not found");
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// m_log.ErrorFormat("[Script] Unable to load script state, file not found");
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}
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}
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@@ -378,7 +378,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
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if (m_stateSource == StateSource.NewRez)
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{
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// m_Engine.Log.Debug("[Script] Posted changed(CHANGED_REGION_RESTART) to script");
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// m_log.Debug("[Script] Posted changed(CHANGED_REGION_RESTART) to script");
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PostEvent(new EventParams("changed",
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new Object[] {new LSL_Types.LSLInteger(256)}, new DetectParams[0]));
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}
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@@ -473,7 +473,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
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if (m_CurrentResult == null)
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m_CurrentResult = m_Engine.QueueEventHandler(this);
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else
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m_Engine.Log.Error("[Script] Tried to start a script that was already queued");
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m_log.Error("[Script] Tried to start a script that was already queued");
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}
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}
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}
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@@ -545,7 +545,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
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public void PostEvent(EventParams data)
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{
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// m_Engine.Log.DebugFormat("[Script] Posted event {2} in state {3} to {0}.{1}",
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// m_log.DebugFormat("[Script] Posted event {2} in state {3} to {0}.{1}",
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// m_PrimName, m_ScriptName, data.EventName, m_State);
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if (!Running)
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@@ -659,7 +659,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
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if (data.EventName == "state") // Hardcoded state change
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{
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// m_Engine.Log.DebugFormat("[Script] Script {0}.{1} state set to {2}",
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// m_log.DebugFormat("[Script] Script {0}.{1} state set to {2}",
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// m_PrimName, m_ScriptName, data.Params[0].ToString());
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m_State=data.Params[0].ToString();
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AsyncCommandManager.RemoveScript(m_Engine,
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@@ -680,7 +680,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
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{
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SceneObjectPart part = m_Engine.World.GetSceneObjectPart(
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m_LocalID);
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// m_Engine.Log.DebugFormat("[Script] Delivered event {2} in state {3} to {0}.{1}",
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// m_log.DebugFormat("[Script] Delivered event {2} in state {3} to {0}.{1}",
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// m_PrimName, m_ScriptName, data.EventName, m_State);
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try
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@@ -726,12 +726,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
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}
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catch (Exception e2) // LEGIT: User Scripting
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{
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m_Engine.Log.Error("[Script]: "+
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"Error displaying error in-world: " +
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e2.ToString());
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m_Engine.Log.Error("[Script]: " +
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"Errormessage: Error compiling script:\r\n" +
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e.ToString());
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m_log.Error("[Script]: "+
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"Error displaying error in-world: " +
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e2.ToString());
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m_log.Error("[Script]: " +
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"Errormessage: Error compiling script:\r\n" +
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e.ToString());
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}
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}
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else if ((e is TargetInvocationException) && (e.InnerException is SelfDeleteException))
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