* Terrain modification more robust, uses area sizes matching those employed by the client display.

* Terrain tools now account for the duration the cursor was held for.
* Terrain tools now support new brushes (completing the common set)
** Smooth brush
** Flatten brush
** Revert brush
** Noise brush
This commit is contained in:
Adam Frisby
2007-06-20 21:57:22 +00:00
parent e4c915eebc
commit 8194d82230
6 changed files with 246 additions and 203 deletions

View File

@@ -130,7 +130,8 @@ namespace OpenSim
{
if (OnModifyTerrain != null)
{
OnModifyTerrain(modify.ModifyBlock.Action, modify.ParcelData[0].North, modify.ParcelData[0].West);
OnModifyTerrain(modify.ModifyBlock.Height, modify.ModifyBlock.Seconds, modify.ModifyBlock.BrushSize,
modify.ModifyBlock.Action, modify.ParcelData[0].North, modify.ParcelData[0].West);
}
}
break;