RotLookAt repaired; debug msg cleanup.

This commit is contained in:
Kitto Flora
2010-03-14 16:22:13 -04:00
parent 1379ae4310
commit 8198062610
4 changed files with 159 additions and 452 deletions

View File

@@ -2705,38 +2705,7 @@ namespace OpenSim.Region.Framework.Scenes
public void RotLookAt(Quaternion target, float strength, float damping)
{
rotLookAt(target, strength, damping);
}
public void rotLookAt(Quaternion target, float strength, float damping)
{
if (IsAttachment)
{
/*
ScenePresence avatar = m_scene.GetScenePresence(rootpart.AttachedAvatar);
if (avatar != null)
{
Rotate the Av?
} */
}
else
{
APIDDamp = damping;
APIDStrength = strength;
APIDTarget = target;
}
}
public void startLookAt(Quaternion rot, float damp, float strength)
{
APIDDamp = damp;
APIDStrength = strength;
APIDTarget = rot;
}
public void stopLookAt()
{
APIDTarget = Quaternion.Identity;
m_parentGroup.rotLookAt(target, strength, damping); // This calls method in SceneObjectGroup.
}
/// <summary>
@@ -3460,7 +3429,7 @@ namespace OpenSim.Region.Framework.Scenes
public void StopLookAt()
{
m_parentGroup.stopLookAt();
m_parentGroup.stopLookAt(); // This calls method in SceneObjectGroup.
m_parentGroup.ScheduleGroupForTerseUpdate();
}