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synced 2026-08-12 04:05:42 +08:00
Allow "show object", "show part", "dump object" and "delete object" to accept a local ID as well as a UUID.
This means that the sub-commands are now id rather than uuid, e.g. show object id
This commit is contained in:
@@ -38,6 +38,8 @@ namespace OpenSim.Framework.Console
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public class ConsoleUtil
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{
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// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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public const int LocalIdNotFound = 0;
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/// <summary>
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/// Used by modules to display stock co-ordinate help, though possibly this should be under some general section
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@@ -87,19 +89,71 @@ namespace OpenSim.Framework.Console
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/// Will complain to the console if parsing fails.
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/// </remarks>
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/// <returns></returns>
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/// <param name='console'></param>
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/// <param name='console'>If null then no complaint is printed.</param>
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/// <param name='rawUuid'></param>
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/// <param name='uuid'></param>
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public static bool TryParseConsoleUuid(ICommandConsole console, string rawUuid, out UUID uuid)
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{
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if (!UUID.TryParse(rawUuid, out uuid))
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{
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console.OutputFormat("{0} is not a valid uuid", rawUuid);
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if (console != null)
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console.OutputFormat("{0} is not a valid uuid", rawUuid);
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return false;
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}
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return true;
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}
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public static bool TryParseConsoleLocalId(ICommandConsole console, string rawLocalId, out uint localId)
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{
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if (!uint.TryParse(rawLocalId, out localId))
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{
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if (console != null)
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console.OutputFormat("{0} is not a valid local id", localId);
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return false;
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}
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if (localId == 0)
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{
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if (console != null)
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console.OutputFormat("{0} is not a valid local id - it must be greater than 0", localId);
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return false;
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}
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return true;
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}
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/// <summary>
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/// Tries to parse the input as either a UUID or a local ID.
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/// </summary>
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/// <returns>true if parsing succeeded, false otherwise.</returns>
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/// <param name='console'></param>
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/// <param name='rawId'></param>
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/// <param name='uuid'></param>
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/// <param name='localId'>
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/// Will be set to ConsoleUtil.LocalIdNotFound if parsing result was a UUID or no parse succeeded.
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/// </param>
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public static bool TryParseConsoleId(ICommandConsole console, string rawId, out UUID uuid, out uint localId)
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{
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if (TryParseConsoleUuid(null, rawId, out uuid))
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{
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localId = LocalIdNotFound;
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return true;
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}
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if (TryParseConsoleLocalId(null, rawId, out localId))
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{
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return true;
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}
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if (console != null)
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console.OutputFormat("{0} is not a valid UUID or local id", rawId);
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return false;
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}
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/// <summary>
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/// Convert a minimum vector input from the console to an OpenMetaverse.Vector3
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