Remove "login disable", "login enable" and "login status" commands.

This commit is contained in:
Melanie
2010-01-10 03:03:18 +00:00
parent 49c09ef24c
commit 81d5a4b6d8
10 changed files with 49 additions and 210 deletions

View File

@@ -287,18 +287,6 @@ namespace OpenSim
"create region",
"Create a new region", HandleCreateRegion);
m_console.Commands.AddCommand("region", false, "login enable",
"login enable",
"Enable logins to the simulator", HandleLoginEnable);
m_console.Commands.AddCommand("region", false, "login disable",
"login disable",
"Disable logins to the simulator", HandleLoginDisable);
m_console.Commands.AddCommand("region", false, "login status",
"login status",
"Display status of logins", HandleLoginStatus);
m_console.Commands.AddCommand("region", false, "restart",
"restart",
"Restart all sims in this instance", RunCommand);
@@ -558,42 +546,6 @@ namespace OpenSim
}
}
/// <summary>
/// Enable logins
/// </summary>
/// <param name="module"></param>
/// <param name="cmd"></param>
private void HandleLoginEnable(string module, string[] cmd)
{
ProcessLogin(true);
}
/// <summary>
/// Disable logins
/// </summary>
/// <param name="module"></param>
/// <param name="cmd"></param>
private void HandleLoginDisable(string module, string[] cmd)
{
ProcessLogin(false);
}
/// <summary>
/// Log login status to the console
/// </summary>
/// <param name="module"></param>
/// <param name="cmd"></param>
private void HandleLoginStatus(string module, string[] cmd)
{
if (m_sceneManager.CurrentOrFirstScene.SceneGridService.RegionLoginsEnabled == false)
m_log.Info("[ Login ] Login are disabled ");
else
m_log.Info("[ Login ] Login are enabled");
}
/// <summary>
/// Change and load configuration file data.
/// </summary>