mirror of
https://github.com/opensim/opensim.git
synced 2026-08-04 16:22:50 +08:00
Fix a bug I introduced yesterday in ODE physics where prim scripts would only receive the very first collision.
This commit is contained in:
@@ -2082,6 +2082,8 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
|
||||
public void PhysicsCollision(EventArgs e)
|
||||
{
|
||||
// m_log.DebugFormat("Invoking PhysicsCollision on {0} {1} {2}", Name, LocalId, UUID);
|
||||
|
||||
// single threaded here
|
||||
|
||||
CollisionEventUpdate a = (CollisionEventUpdate)e;
|
||||
|
||||
Reference in New Issue
Block a user