mirror of
https://github.com/opensim/opensim.git
synced 2026-08-11 11:57:03 +08:00
* On client login, send only one terrain patch at a time (with pauses) instead of 4 at a time
* Certain terrains which are fine went patches are sent singly cause a libsecondlife failure when patches are sent in batches * See http://opensimulator.org/mantis/view.php?id=1662 for more details
This commit is contained in:
@@ -32,7 +32,13 @@ namespace OpenSim.Region.Environment.Interfaces
|
||||
int Height { get; }
|
||||
double this[int x, int y] { get; set; }
|
||||
int Width { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Squash the entire heightmap into a single dimensioned array
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
float[] GetFloatsSerialised();
|
||||
|
||||
double[,] GetDoubles();
|
||||
bool Tainted(int x, int y);
|
||||
ITerrainChannel MakeCopy();
|
||||
|
||||
Reference in New Issue
Block a user