* On client login, send only one terrain patch at a time (with pauses) instead of 4 at a time

* Certain terrains which are fine went patches are sent singly cause a libsecondlife failure when patches are sent in batches
* See http://opensimulator.org/mantis/view.php?id=1662 for more details
This commit is contained in:
Justin Clarke Casey
2008-07-03 23:04:12 +00:00
parent 7fea52be35
commit 8251508412
4 changed files with 41 additions and 13 deletions

View File

@@ -32,7 +32,13 @@ namespace OpenSim.Region.Environment.Interfaces
int Height { get; }
double this[int x, int y] { get; set; }
int Width { get; }
/// <summary>
/// Squash the entire heightmap into a single dimensioned array
/// </summary>
/// <returns></returns>
float[] GetFloatsSerialised();
double[,] GetDoubles();
bool Tainted(int x, int y);
ITerrainChannel MakeCopy();