Partially implement notecard saves in task inventory. Still makes the

notecard go read-only, but changes are saved.
This commit is contained in:
Melanie Thielker
2008-09-20 20:56:39 +00:00
parent 5557fb9dd2
commit 82d79e3b0b
2 changed files with 5 additions and 4 deletions

View File

@@ -168,8 +168,9 @@ namespace OpenSim.Framework.Communications.Capabilities
m_capsHandlers["UpdateNotecardAgentInventory"] =
new RestStreamHandler("POST", capsBase + m_notecardUpdatePath, NoteCardAgentInventory);
m_capsHandlers["UpdateScriptAgentInventory"] = m_capsHandlers["UpdateNotecardAgentInventory"];
m_capsHandlers["UpdateScriptTaskInventory"] =
m_capsHandlers["UpdateNotecardTaskInventory"] =
new RestStreamHandler("POST", capsBase + m_notecardTaskUpdatePath, ScriptTaskInventory);
m_capsHandlers["UpdateScriptTaskInventory"] = m_capsHandlers["UpdateNotecardTaskInventory"];
// justincc: I've disabled the CAPS service for now to fix problems with selecting textures, and
// subsequent inventory breakage, in the edit object pane (such as mantis 1085). This requires