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Partially implement notecard saves in task inventory. Still makes the
notecard go read-only, but changes are saved.
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@@ -168,8 +168,9 @@ namespace OpenSim.Framework.Communications.Capabilities
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m_capsHandlers["UpdateNotecardAgentInventory"] =
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new RestStreamHandler("POST", capsBase + m_notecardUpdatePath, NoteCardAgentInventory);
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m_capsHandlers["UpdateScriptAgentInventory"] = m_capsHandlers["UpdateNotecardAgentInventory"];
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m_capsHandlers["UpdateScriptTaskInventory"] =
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m_capsHandlers["UpdateNotecardTaskInventory"] =
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new RestStreamHandler("POST", capsBase + m_notecardTaskUpdatePath, ScriptTaskInventory);
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m_capsHandlers["UpdateScriptTaskInventory"] = m_capsHandlers["UpdateNotecardTaskInventory"];
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// justincc: I've disabled the CAPS service for now to fix problems with selecting textures, and
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// subsequent inventory breakage, in the edit object pane (such as mantis 1085). This requires
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