Partially implement notecard saves in task inventory. Still makes the

notecard go read-only, but changes are saved.
This commit is contained in:
Melanie Thielker
2008-09-20 20:56:39 +00:00
parent 5557fb9dd2
commit 82d79e3b0b
2 changed files with 5 additions and 4 deletions

View File

@@ -254,10 +254,10 @@ namespace OpenSim.Region.Environment.Scenes
return;
}
AssetBase asset = CreateAsset(item.Name, item.Description, (sbyte)AssetType.LSLText, data);
AssetBase asset = CreateAsset(item.Name, item.Description, (sbyte)item.Type, data);
AssetCache.AddAsset(asset);
if (isScriptRunning)
if (isScriptRunning && item.Type == 10)
{
part.RemoveScriptInstance(item.ItemID);
}
@@ -267,7 +267,7 @@ namespace OpenSim.Region.Environment.Scenes
part.GetProperties(remoteClient);
// Trigger rerunning of script (use TriggerRezScript event, see RezScript)
if (isScriptRunning)
if (isScriptRunning && item.Type == 10)
{
part.CreateScriptInstance(item.ItemID, 0, false);
}