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Partially implement notecard saves in task inventory. Still makes the
notecard go read-only, but changes are saved.
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@@ -254,10 +254,10 @@ namespace OpenSim.Region.Environment.Scenes
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return;
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}
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AssetBase asset = CreateAsset(item.Name, item.Description, (sbyte)AssetType.LSLText, data);
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AssetBase asset = CreateAsset(item.Name, item.Description, (sbyte)item.Type, data);
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AssetCache.AddAsset(asset);
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if (isScriptRunning)
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if (isScriptRunning && item.Type == 10)
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{
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part.RemoveScriptInstance(item.ItemID);
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}
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@@ -267,7 +267,7 @@ namespace OpenSim.Region.Environment.Scenes
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part.GetProperties(remoteClient);
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// Trigger rerunning of script (use TriggerRezScript event, see RezScript)
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if (isScriptRunning)
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if (isScriptRunning && item.Type == 10)
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{
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part.CreateScriptInstance(item.ItemID, 0, false);
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}
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