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cosmetics
This commit is contained in:
@@ -152,8 +152,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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// to the grid service.
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private class BannedRegionCache
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{
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private ExpiringCacheOS<ulong, Dictionary<UUID, double>> m_bannedRegions =
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new ExpiringCacheOS<ulong, Dictionary<UUID, double>>(15000);
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private ExpiringCacheOS<ulong, Dictionary<UUID, double>> m_bannedRegions = new(15000);
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public BannedRegionCache()
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{
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@@ -210,8 +209,10 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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}
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else
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{
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idCache = new Dictionary<UUID, double>();
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idCache[pAgentID] = Util.GetTimeStamp() + newTime;
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idCache = new Dictionary<UUID, double>
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{
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[pAgentID] = Util.GetTimeStamp() + newTime
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};
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m_bannedRegions.AddOrUpdate(pRegionHandle, idCache, newTime);
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}
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}
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@@ -227,7 +228,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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}
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}
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private BannedRegionCache m_bannedRegionCache = new BannedRegionCache();
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private BannedRegionCache m_bannedRegionCache = new();
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private IEventQueue m_eqModule;
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@@ -498,7 +499,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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// Teleport within the same region
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if (!m_scene.PositionIsInCurrentRegion(position) || position.Z < 0)
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{
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Vector3 emergencyPos = new Vector3(128, 128, 128);
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Vector3 emergencyPos = new(128, 128, 128);
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m_log.WarnFormat(
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"[ENTITY TRANSFER MODULE]: RequestTeleportToLocation() was given an illegal position of {0} for avatar {1}, {2} in {3}. Substituting {4}",
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@@ -584,16 +585,16 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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sp.ControllingClient.SendTeleportFailed("The region you tried to teleport to was not found");
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// and set the map-tile to '(Offline)'
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uint regX, regY;
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Util.RegionHandleToRegionLoc(regionHandle, out regX, out regY);
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Util.RegionHandleToRegionLoc(regionHandle, out uint regX, out uint regY);
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MapBlockData block = new MapBlockData();
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block.X = (ushort)(regX);
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block.Y = (ushort)(regY);
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block.Access = (byte)SimAccess.Down; // == not there
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MapBlockData block = new()
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{
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X = (ushort)(regX),
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Y = (ushort)(regY),
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Access = (byte)SimAccess.Down // == not there
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};
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List<MapBlockData> blocks = new List<MapBlockData>();
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blocks.Add(block);
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List<MapBlockData> blocks = new() { block };
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sp.ControllingClient.SendMapBlock(blocks, 0);
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return;
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}
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@@ -601,7 +602,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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string homeURI = m_scene.GetAgentHomeURI(sp.ControllingClient.AgentId);
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string reason = String.Empty;
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finalDestination = GetFinalDestination(reg, sp.ControllingClient.AgentId, homeURI, out reason);
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finalDestination = GetFinalDestination(reg, sp.ControllingClient.AgentId, homeURI, out _);
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if (finalDestination == null)
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{
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@@ -612,7 +613,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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return;
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}
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if (!ValidateGenericConditions(sp, reg, finalDestination, teleportFlags, out reason))
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if (!ValidateGenericConditions(sp, reg, finalDestination, teleportFlags, out _))
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{
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sp.ControllingClient.SendTeleportFailed(reason);
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return;
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@@ -629,8 +630,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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// larger region.
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private GridRegion GetTeleportDestinationRegion(IGridService gridService, UUID scope, ulong regionHandle, ref Vector3 position)
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{
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uint x = 0, y = 0;
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Util.RegionHandleToWorldLoc(regionHandle, out x, out y);
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Util.RegionHandleToWorldLoc(regionHandle, out uint x, out uint y);
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GridRegion reg;
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@@ -747,11 +747,9 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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"[ENTITY TRANSFER MODULE]: Failed validation of all attachments for teleport of {0} from {1} to {2}. Continuing.",
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sp.Name, sp.Scene.Name, finalDestination.RegionName);
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string reason;
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EntityTransferContext ctx = new EntityTransferContext();
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EntityTransferContext ctx = new();
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if (!m_scene.SimulationService.QueryAccess(
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finalDestination, sp.UUID, homeURI, true, position, m_scene.GetFormatsOffered(), ctx, out reason))
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finalDestination, sp.UUID, homeURI, true, position, m_scene.GetFormatsOffered(), ctx, out string reason))
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{
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sp.ControllingClient.SendTeleportFailed(reason);
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@@ -805,10 +803,9 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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agentCircuit.startpos = position;
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agentCircuit.child = true;
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agentCircuit.Appearance = new AvatarAppearance();
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agentCircuit.Appearance.AvatarHeight = sp.Appearance.AvatarHeight;
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agentCircuit.Appearance = new() { AvatarHeight = sp.Appearance.AvatarHeight };
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if (currentAgentCircuit != null)
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if (currentAgentCircuit is not null)
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{
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agentCircuit.ServiceURLs = currentAgentCircuit.ServiceURLs;
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agentCircuit.IPAddress = currentAgentCircuit.IPAddress;
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@@ -818,8 +815,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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agentCircuit.Id0 = currentAgentCircuit.Id0;
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}
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uint newRegionX, newRegionY;
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Util.RegionHandleToRegionLoc(destinationHandle, out newRegionX, out newRegionY);
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Util.RegionHandleToRegionLoc(destinationHandle, out uint newRegionX, out uint newRegionY);
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int oldSizeX = (int)m_sceneRegionInfo.RegionSizeX;
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int oldSizeY = (int)m_sceneRegionInfo.RegionSizeY;
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int newSizeX = finalDestination.RegionSizeX;
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@@ -841,15 +837,14 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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else
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{
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agentCircuit.CapsPath = sp.Scene.CapsModule.GetChildSeed(sp.UUID, reg.RegionHandle);
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if (agentCircuit.CapsPath == null)
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agentCircuit.CapsPath = CapsUtil.GetRandomCapsObjectPath();
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agentCircuit.CapsPath ??= CapsUtil.GetRandomCapsObjectPath();
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}
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// We're going to fallback to V1 if the destination gives us anything smaller than 0.2
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if (ctx.OutboundVersion >= 0.2f)
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TransferAgent_V2(sp, agentCircuit, reg, finalDestination, endPoint, teleportFlags, OutSideViewRange, lookAt, ctx, out reason);
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TransferAgent_V2(sp, agentCircuit, reg, finalDestination, endPoint, teleportFlags, OutSideViewRange, lookAt, ctx, out _);
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else
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TransferAgent_V1(sp, agentCircuit, reg, finalDestination, endPoint, teleportFlags, OutSideViewRange, lookAt, ctx, out reason);
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TransferAgent_V1(sp, agentCircuit, reg, finalDestination, endPoint, teleportFlags, OutSideViewRange, lookAt, ctx, out _);
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}
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private void TransferAgent_V1(ScenePresence sp, AgentCircuitData agentCircuit, GridRegion reg, GridRegion finalDestination,
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@@ -874,8 +869,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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// Let's create an agent there if one doesn't exist yet.
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// NOTE: logout will always be false for a non-HG teleport.
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bool logout = false;
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if (!CreateAgent(sp, reg, finalDestination, agentCircuit, teleportFlags, ctx, out reason, out logout))
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if (!CreateAgent(sp, reg, finalDestination, agentCircuit, teleportFlags, ctx, out reason, out bool logout))
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{
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m_interRegionTeleportFailures.Value++;
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@@ -948,7 +942,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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}
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// Let's send a full update of the agent. This is a synchronous call.
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AgentData agent = new AgentData();
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AgentData agent = new();
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sp.CopyTo(agent,false);
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agent.SetLookAt(lookAt);
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@@ -1118,8 +1112,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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// Let's create an agent there if one doesn't exist yet.
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// NOTE: logout will always be false for a non-HG teleport.
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bool logout = false;
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if (!CreateAgent(sp, reg, finalDestination, agentCircuit, teleportFlags, ctx, out reason, out logout))
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if (!CreateAgent(sp, reg, finalDestination, agentCircuit, teleportFlags, ctx, out reason, out bool logout))
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{
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m_interRegionTeleportFailures.Value++;
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@@ -1177,7 +1170,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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capsPath, m_sceneName, sp.Name);
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// Let's send a full update of the agent.
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AgentData agent = new AgentData();
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AgentData agent = new();
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sp.CopyTo(agent,false);
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agent.SetLookAt(lookAt);
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agent.Position = agentCircuit.startpos;
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@@ -1320,8 +1313,10 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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protected virtual bool CreateAgent(ScenePresence sp, GridRegion reg, GridRegion finalDestination, AgentCircuitData agentCircuit, uint teleportFlags, EntityTransferContext ctx, out string reason, out bool logout)
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{
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GridRegion source = new GridRegion(m_sceneRegionInfo);
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source.RawServerURI = m_thisGridInfo.GateKeeperURL;
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GridRegion source = new(m_sceneRegionInfo)
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{
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RawServerURI = m_thisGridInfo.GateKeeperURL
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};
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logout = false;
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bool success = m_scene.SimulationService.CreateAgent(source, finalDestination, agentCircuit, teleportFlags, ctx, out reason);
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@@ -1645,9 +1640,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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if(agent.RegionViewDistance == 0)
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return agent;
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Vector3 newpos;
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EntityTransferContext ctx = new EntityTransferContext();
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string failureReason;
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EntityTransferContext ctx = new();
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// We need this because of decimal number parsing of the protocols.
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Culture.SetCurrentCulture();
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@@ -1655,8 +1648,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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Vector3 pos = agent.AbsolutePosition + agent.Velocity * 0.2f;
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GridRegion neighbourRegion = GetDestination(agent.UUID, pos,
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ctx, out newpos, out failureReason);
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if (neighbourRegion == null)
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ctx, out Vector3 newpos, out string failureReason);
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if (neighbourRegion is null)
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{
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if (!agent.IsDeleted && failureReason != String.Empty && agent.ControllingClient != null)
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agent.ControllingClient.SendAlertMessage(failureReason);
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@@ -1664,7 +1657,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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}
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if (!agent.Appearance.CanTeleport(ctx.OutboundVersion))
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{
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if (agent.ControllingClient != null)
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if (agent.ControllingClient is null)
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agent.ControllingClient.SendAlertMessage(OutfitTPError);
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return agent;
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}
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@@ -1681,18 +1674,16 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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if(agent.knowsNeighbourRegion(regionhandler))
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return true;
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string reason;
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GridRegion source = new GridRegion(m_sceneRegionInfo);
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GridRegion source = new(m_sceneRegionInfo);
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AgentCircuitData currentAgentCircuit =
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m_scene.AuthenticateHandler.GetAgentCircuitData(agent.ControllingClient.CircuitCode);
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AgentCircuitData agentCircuit = agent.ControllingClient.RequestClientInfo();
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agentCircuit.startpos = pos;
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agentCircuit.child = true;
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agentCircuit.Appearance = new AvatarAppearance();
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agentCircuit.Appearance.AvatarHeight = agent.Appearance.AvatarHeight;
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agentCircuit.Appearance = new() { AvatarHeight = agent.Appearance.AvatarHeight };
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if (currentAgentCircuit != null)
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if (currentAgentCircuit is not null)
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{
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agentCircuit.ServiceURLs = currentAgentCircuit.ServiceURLs;
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agentCircuit.IPAddress = currentAgentCircuit.IPAddress;
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@@ -1706,12 +1697,12 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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agent.AddNeighbourRegion(neighbourRegion, agentCircuit.CapsPath);
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IPEndPoint endPoint = neighbourRegion.ExternalEndPoint;
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if(endPoint == null)
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if(endPoint is null)
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{
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m_log.DebugFormat("CrossAgentCreateFarChild failed to resolve neighbour address {0}", neighbourRegion.ExternalHostName);
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return false;
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}
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if (!m_scene.SimulationService.CreateAgent(source, neighbourRegion, agentCircuit, (int)TeleportFlags.Default, ctx, out reason))
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if (!m_scene.SimulationService.CreateAgent(source, neighbourRegion, agentCircuit, (int)TeleportFlags.Default, ctx, out string _ ))
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{
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agent.RemoveNeighbourRegion(regionhandler);
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return false;
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@@ -1792,7 +1783,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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UUID agentUUID = agent.UUID;
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try
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{
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AgentData cAgent = new AgentData();
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AgentData cAgent = new();
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agent.CopyTo(cAgent,true);
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cAgent.Position = pos;
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@@ -1853,8 +1844,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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return false;
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}
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string agentcaps;
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if (!agent.KnownRegions.TryGetValue(neighbourRegion.RegionHandle, out agentcaps))
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if (!agent.KnownRegions.TryGetValue(neighbourRegion.RegionHandle, out string agentcaps))
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{
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m_log.ErrorFormat("[ENTITY TRANSFER MODULE]: No ENTITY TRANSFER MODULE information for region handle {0}, exiting CrossToNewRegion.",
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neighbourRegion.RegionHandle);
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@@ -1960,7 +1950,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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ulong regionhandler = region.RegionHandle;
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Dictionary<ulong, string> seeds = new Dictionary<ulong, string>(capsModule.GetChildrenSeeds(sp.UUID));
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Dictionary<ulong, string> seeds = new(capsModule.GetChildrenSeeds(sp.UUID));
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if (seeds.ContainsKey(regionhandler))
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seeds.Remove(regionhandler);
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@@ -1975,8 +1965,10 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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agent.startpos = sp.AbsolutePosition + CalculateOffset(sp, region);
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agent.startfar = sp.DrawDistance;
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agent.child = true;
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agent.Appearance = new AvatarAppearance();
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agent.Appearance.AvatarHeight = sp.Appearance.AvatarHeight;
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agent.Appearance = new AvatarAppearance
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{
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AvatarHeight = sp.Appearance.AvatarHeight
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};
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agent.CapsPath = CapsUtil.GetRandomCapsObjectPath();
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@@ -2026,7 +2018,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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int minY = itmp - (int)viewrange;
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int maxY = itmp + (int)viewrange;
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List<GridRegion> ret = new List<GridRegion>(fullneighbours.Count);
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List<GridRegion> ret = new(fullneighbours.Count);
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foreach (GridRegion r in fullneighbours)
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{
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OpenSim.Framework.RegionFlags? regionFlags = r.RegionFlags;
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@@ -2069,7 +2061,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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int minY = itmp - viewrange;
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int maxY = itmp + viewrange;
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List<GridRegion> ret = new List<GridRegion>(fullneighbours.Count);
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List<GridRegion> ret = new(fullneighbours.Count);
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foreach (GridRegion r in fullneighbours)
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{
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OpenSim.Framework.RegionFlags? regionFlags = r.RegionFlags;
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@@ -2130,8 +2122,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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AgentCircuitData currentAgentCircuit =
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m_scene.AuthenticateHandler.GetAgentCircuitData(sp.ControllingClient.CircuitCode);
|
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|
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List<AgentCircuitData> cagents = new List<AgentCircuitData>();
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List<ulong> newneighbours = new List<ulong>();
|
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List<AgentCircuitData> cagents = new();
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List<ulong> newneighbours = new();
|
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foreach (GridRegion neighbour in neighbours)
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{
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@@ -2153,10 +2145,9 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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agent.InventoryFolder = UUID.Zero;
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agent.startpos = sp.AbsolutePosition + CalculateOffset(sp, neighbour);
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agent.child = true;
|
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agent.Appearance = new AvatarAppearance();
|
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agent.Appearance.AvatarHeight = sp.Appearance.AvatarHeight;
|
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agent.Appearance = new AvatarAppearance { AvatarHeight = sp.Appearance.AvatarHeight };
|
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agent.startfar = sp.DrawDistance;
|
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if (currentAgentCircuit != null)
|
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if (currentAgentCircuit is not null)
|
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{
|
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agent.ServiceURLs = currentAgentCircuit.ServiceURLs;
|
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agent.IPAddress = currentAgentCircuit.IPAddress;
|
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@@ -2192,27 +2183,28 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
|
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// foreach (AgentCircuitData a in cagents)
|
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// a.ChildrenCapSeeds = new Dictionary<ulong, string>(seeds);
|
||||
|
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if (capsModule != null)
|
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capsModule.SetChildrenSeed(sp.UUID, seeds);
|
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capsModule?.SetChildrenSeed(sp.UUID, seeds);
|
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|
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sp.KnownRegions = seeds;
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sp.SetNeighbourRegionSizeInfo(neighbours);
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|
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if (neighbours.Count > 0 || toclose.Count > 0)
|
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{
|
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AgentPosition agentpos = new AgentPosition();
|
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agentpos.AgentID = new UUID(sp.UUID.Guid);
|
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agentpos.SessionID = spClient.SessionId;
|
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agentpos.Size = sp.Appearance.AvatarSize;
|
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agentpos.Center = sp.CameraPosition;
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agentpos.Far = sp.DrawDistance;
|
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agentpos.Position = sp.AbsolutePosition;
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agentpos.Velocity = sp.Velocity;
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agentpos.RegionHandle = m_sceneRegionHandler;
|
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//agentpos.GodLevel = sp.GodLevel;
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agentpos.GodData = sp.GodController.State();
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agentpos.Throttles = spClient.GetThrottlesPacked(1);
|
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// agentpos.ChildrenCapSeeds = seeds;
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AgentPosition agentpos = new()
|
||||
{
|
||||
AgentID = new UUID(sp.UUID.Guid),
|
||||
SessionID = spClient.SessionId,
|
||||
Size = sp.Appearance.AvatarSize,
|
||||
Center = sp.CameraPosition,
|
||||
Far = sp.DrawDistance,
|
||||
Position = sp.AbsolutePosition,
|
||||
Velocity = sp.Velocity,
|
||||
RegionHandle = m_sceneRegionHandler,
|
||||
//agentpos.GodLevel = sp.GodLevel;
|
||||
GodData = sp.GodController.State(),
|
||||
Throttles = spClient.GetThrottlesPacked(1)
|
||||
};
|
||||
//agentpos.ChildrenCapSeeds = seeds;
|
||||
|
||||
Util.FireAndForget(delegate
|
||||
{
|
||||
@@ -2270,8 +2262,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
|
||||
IClientAPI spClient = sp.ControllingClient;
|
||||
AgentCircuitData currentAgentCircuit = m_scene.AuthenticateHandler.GetAgentCircuitData(spClient.CircuitCode);
|
||||
|
||||
List<AgentCircuitData> cagents = new List<AgentCircuitData>(neighbours.Count);
|
||||
List<GridRegion> newneighbours = new List<GridRegion>(neighbours.Count);
|
||||
List<AgentCircuitData> cagents = new(neighbours.Count);
|
||||
List<GridRegion> newneighbours = new(neighbours.Count);
|
||||
|
||||
foreach (GridRegion neighbour in neighbours)
|
||||
{
|
||||
@@ -2292,10 +2284,9 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
|
||||
agent.InventoryFolder = UUID.Zero;
|
||||
agent.startpos = sp.AbsolutePosition + CalculateOffset(sp, neighbour);
|
||||
agent.child = true;
|
||||
agent.Appearance = new AvatarAppearance();
|
||||
agent.Appearance.AvatarHeight = sp.Appearance.AvatarHeight;
|
||||
agent.Appearance = new AvatarAppearance { AvatarHeight = sp.Appearance.AvatarHeight };
|
||||
agent.startfar = sp.DrawDistance;
|
||||
if (currentAgentCircuit != null)
|
||||
if (currentAgentCircuit is not null)
|
||||
{
|
||||
agent.ServiceURLs = currentAgentCircuit.ServiceURLs;
|
||||
agent.IPAddress = currentAgentCircuit.IPAddress;
|
||||
@@ -2316,13 +2307,12 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
|
||||
// previousRegionNeighbourHandles now contains regions to forget
|
||||
if (previousRegionNeighbour.Count > 0)
|
||||
{
|
||||
List<ulong> toclose = new List<ulong>(previousRegionNeighbour.Keys);
|
||||
List<ulong> toclose = new(previousRegionNeighbour.Keys);
|
||||
sp.CloseChildAgents(toclose);
|
||||
}
|
||||
|
||||
ICapabilitiesModule capsModule = m_scene.CapsModule;
|
||||
if (capsModule != null)
|
||||
capsModule.SetChildrenSeed(sp.UUID, sp.KnownRegions);
|
||||
capsModule?.SetChildrenSeed(sp.UUID, sp.KnownRegions);
|
||||
|
||||
if (newneighbours.Count > 0)
|
||||
{
|
||||
@@ -2377,7 +2367,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
|
||||
if (seeds.Count == 0)
|
||||
return;
|
||||
|
||||
List<ulong> toclose = new List<ulong>(seeds.Keys);
|
||||
List<ulong> toclose = new(seeds.Keys);
|
||||
Util.FireAndForget(delegate
|
||||
{
|
||||
sp.CloseChildAgents(toclose);
|
||||
@@ -2402,7 +2392,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
|
||||
// contains that point. A conservitive estimate.
|
||||
private class NotFoundLocationCache
|
||||
{
|
||||
private Dictionary<ulong, DateTime> m_notFoundLocations = new Dictionary<ulong, DateTime>();
|
||||
private readonly Dictionary<ulong, DateTime> m_notFoundLocations = new();
|
||||
public NotFoundLocationCache()
|
||||
{
|
||||
}
|
||||
@@ -2438,7 +2428,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
|
||||
|
||||
private void DoExpiration()
|
||||
{
|
||||
List<ulong> m_toRemove = new List<ulong>();
|
||||
List<ulong> m_toRemove = new();
|
||||
DateTime now = DateTime.UtcNow;
|
||||
lock (m_notFoundLocations)
|
||||
{
|
||||
@@ -2460,7 +2450,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
|
||||
|
||||
#endregion // NotFoundLocationCache class
|
||||
#region getregions
|
||||
private NotFoundLocationCache m_notFoundLocationCache = new NotFoundLocationCache();
|
||||
private readonly NotFoundLocationCache m_notFoundLocationCache = new();
|
||||
|
||||
protected GridRegion GetRegionContainingWorldLocation(IGridService pGridService, UUID pScopeID, double px, double py)
|
||||
{
|
||||
@@ -2532,10 +2522,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
|
||||
|
||||
string capsPath = reg.ServerURI + CapsUtil.GetCapsSeedPath(agentCircData.CapsPath);
|
||||
|
||||
string reason = string.Empty;
|
||||
|
||||
EntityTransferContext ctx = new EntityTransferContext();
|
||||
bool regionAccepted = scene.SimulationService.CreateAgent(reg, reg, agentCircData, (uint)TeleportFlags.Default, null, out reason);
|
||||
bool regionAccepted = scene.SimulationService.CreateAgent(reg, reg, agentCircData, (uint)TeleportFlags.Default, null, out string reason);
|
||||
|
||||
if (regionAccepted)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user