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Refactor IEventReceiver back into IScriptEngine
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@@ -848,5 +848,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
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return e.ToString();
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}
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public string GetAssemblyName()
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{
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return m_Assembly;
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}
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public string GetXMLState()
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{
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Stop(100);
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return ScriptSerializer.Serialize(this);
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}
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}
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}
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