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m_logs always need to be private static readonly otherwise we
get close errors.
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@@ -48,7 +48,7 @@ namespace OpenSim.Region.DataSnapshot
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{
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#region Class members
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private List<Scene> m_scenes = new List<Scene>();
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private ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private bool m_enabled = false;
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private bool m_configLoaded = false;
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internal object m_syncInit = new object();
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