m_logs always need to be private static readonly otherwise we

get close errors.
This commit is contained in:
Sean Dague
2008-05-09 18:57:19 +00:00
parent 3900a165bc
commit 835e44b987
4 changed files with 4 additions and 4 deletions

View File

@@ -37,7 +37,7 @@ namespace OpenSim.Region.DataSnapshot
{
private Scene m_scene = null;
private DataSnapshotManager m_parent = null;
private ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
public void Initialize(Scene scene, DataSnapshotManager parent)
{