* refactor: fission InnerScene.AddSceneObject()

This commit is contained in:
Justin Clarke Casey
2008-06-27 14:25:36 +00:00
parent c8cd381c56
commit 836557a2f7
6 changed files with 28 additions and 12 deletions

View File

@@ -68,7 +68,7 @@ namespace OpenSim.Region.Environment.Scenes
//if we want this to be a import method then we need new uuids for the object to avoid any clashes
//obj.RegenerateFullIDs();
scene.AddSceneObject(obj, true);
scene.AddNewSceneObject(obj, true);
}
}
else