* refactor: fission InnerScene.AddSceneObject()

This commit is contained in:
Justin Clarke Casey
2008-06-27 14:25:36 +00:00
parent c8cd381c56
commit 836557a2f7
6 changed files with 28 additions and 12 deletions

View File

@@ -1838,7 +1838,7 @@ namespace OpenSim.Region.Environment.Scenes
SceneObjectGroup objectGroup = new SceneObjectGroup(m_scene, m_regionHandle, linkPart);
m_scene.AddSceneObject(objectGroup, true);
m_scene.AddNewSceneObject(objectGroup, true);
ScheduleGroupForFullUpdate();
}