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Fix for #176 (... doesn't appear in chat bubbles). This also gets the viewer to handle starting/stopping of the typing animation.
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@@ -964,23 +964,6 @@ namespace OpenSim.Region.Environment.Scenes
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m_forcesList.Add(newVelocity);
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}
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/// <summary>
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/// Sets whether or not the agent is typing.
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/// </summary>
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public void setTyping(bool typing)
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{
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if (m_isChildAgent)
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{
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MainLog.Instance.Warn("setTyping called on child agent");
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return;
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}
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if (typing)
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AddAnimation(Animations.AnimsLLUUID["TYPE"], 1);
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else
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RemoveAnimation(Animations.AnimsLLUUID["TYPE"]);
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}
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#endregion
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#region Overridden Methods
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