add experimental script engine XMRengine donated by mrieker (DreamNation) And our Melanie. ***DANGER*** ***TESTONLY*** ***disable HG*** dont leave running when not looking... tp/crossing to Xengine will reset scripts. i do see a few issues but should be testable, so we can decide if we should invest more on it.

This commit is contained in:
UbitUmarov
2018-02-02 12:49:40 +00:00
parent c70b77a528
commit 83e2fee71b
40 changed files with 41981 additions and 14 deletions

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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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// Used to build a dummy Mono.Tasklets.dll file when running on Windows
// Will also work if running with mono, it will just not allow use of
// the "con" and "mmr" thread models, only "sys" will work.
using System;
namespace Mono.Tasklets {
public class Continuation : IDisposable
{
public Continuation ()
{
throw new NotSupportedException ("'con' thread model requires mono");
}
public void Dispose ()
{ }
public void Mark ()
{ }
public int Store (int state)
{
return 0;
}
public void Restore (int state)
{ }
}
}