timming issues on fast tp back to same region on new code

This commit is contained in:
UbitUmarov
2019-03-27 02:04:11 +00:00
parent 5035de053a
commit 83fd05f131
2 changed files with 6 additions and 4 deletions

View File

@@ -8931,9 +8931,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
if(rsrpkt.AgentData.AgentID != m_agentId || rsrpkt.AgentData.SessionID != m_sessionId)
return false;
// regionHandSHake is a protocol message, but it is also seems to be the only way to update terrain textures
// in last case this should be ignored.
OnRegionHandShakeReply = null;
if(m_supportViewerCache)
m_viewerHandShakeFlags = rsrpkt.RegionInfo.Flags;
else