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timming issues on fast tp back to same region on new code
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@@ -6797,7 +6797,12 @@ namespace OpenSim.Region.Framework.Scenes
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}
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else
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{
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GodController.HasMovedAway();
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lock (m_completeMovementLock)
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{
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GodController.HasMovedAway();
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SentInitialData = false;
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}
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List<ScenePresence> allpresences = m_scene.GetScenePresences();
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foreach (ScenePresence p in allpresences)
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{
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