remove a potencial (and silly) deadlock; let other texture parameters changes trigger Changed.TEXTURE event

This commit is contained in:
UbitUmarov
2017-11-08 01:53:36 +00:00
parent 56d2db3a18
commit 8479658cd0
2 changed files with 46 additions and 27 deletions

View File

@@ -358,7 +358,7 @@ namespace OpenSim.Region.Framework.Scenes
SceneObjectPart part = parts[i];
if(m_DeepEffectivePermsInvalid)
part.AggregateInnerPerms();
part.AggregatedInnerPermsForGroup();
owner &= part.AggregatedInnerOwnerPerms;
group &= part.AggregatedInnerGroupPerms;