Hopefully fixed the texture uploading and the crashing when a prim with a uploaded texture on it is moved.

This commit is contained in:
MW
2007-03-25 20:23:06 +00:00
parent fb9562e419
commit 84c2a72140
5 changed files with 30 additions and 24 deletions

View File

@@ -281,15 +281,15 @@ namespace OpenSim
case PacketType.AssetUploadRequest:
//this.debug = true;
AssetUploadRequestPacket request = (AssetUploadRequestPacket)Pack;
Console.WriteLine(Pack.ToString());
if (request.AssetBlock.Type == 0)
{
this.UploadAssets.HandleUploadPacket(request, LLUUID.Random());
}
else
{
// Console.WriteLine(Pack.ToString());
// if (request.AssetBlock.Type == 0)
// {
//this.UploadAssets.HandleUploadPacket(request, LLUUID.Random());
//}
//else
//{*/
this.UploadAssets.HandleUploadPacket(request, request.AssetBlock.TransactionID.Combine(this.SecureSessionID));
}
//}
break;
case PacketType.SendXferPacket:
Console.WriteLine(Pack.ToString());