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Thanks, lulurun, for a patch that adds an authenticated session cache to reduce
"check_auth_session" requests from inventory server to user server.
This commit is contained in:
107
OpenSim/Framework/Communications/Cache/AuthedSessionCache.cs
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107
OpenSim/Framework/Communications/Cache/AuthedSessionCache.cs
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace OpenSim.Framework.Communications.Cache
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{
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public class AuthedSessionCache
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{
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public class CacheData
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{
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private static readonly DateTime UNIX_EPOCH = new DateTime(1970, 1, 1);
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private string m_session_id;
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private string m_agent_id;
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private int m_expire;
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private int get_current_unix_time()
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{
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return (int)(DateTime.UtcNow - UNIX_EPOCH).TotalSeconds;
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}
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public CacheData(string sid, string aid)
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{
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m_session_id = sid;
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m_agent_id = aid;
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m_expire = get_current_unix_time() + DEFAULT_LIFETIME;
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}
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public CacheData(string sid, string aid, int time_now)
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{
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m_session_id = sid;
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m_agent_id = aid;
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m_expire = time_now + DEFAULT_LIFETIME;
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}
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public string SessionID
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{
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get { return m_session_id; }
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set { m_session_id = value; }
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}
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public string AgentID
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{
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get { return m_agent_id; }
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set { m_agent_id = value; }
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}
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public bool isExpired
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{
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get { return m_expire < get_current_unix_time(); }
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}
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public void Renew()
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{
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m_expire = get_current_unix_time() + DEFAULT_LIFETIME;
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}
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}
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private static readonly int DEFAULT_LIFETIME = 30;
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private Dictionary<string, CacheData> m_authed_sessions = new Dictionary<string,CacheData>();
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private int m_session_lifetime = DEFAULT_LIFETIME;
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public AuthedSessionCache()
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{
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m_session_lifetime = DEFAULT_LIFETIME;
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}
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public AuthedSessionCache(int timeout)
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{
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m_session_lifetime = timeout;
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}
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public CacheData getCachedSession(string session_id, string agent_id)
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{
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CacheData ret = null;
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lock (m_authed_sessions)
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{
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if (m_authed_sessions.ContainsKey(session_id))
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{
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CacheData cached_session = m_authed_sessions[session_id];
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if (!cached_session.isExpired && cached_session.AgentID == agent_id)
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{
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ret = m_authed_sessions[session_id];
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// auto renew
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m_authed_sessions[session_id].Renew();
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}
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}
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}
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return ret;
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}
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public void Add(string session_id, string agent_id)
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{
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CacheData data = new CacheData(session_id, agent_id);
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lock (m_authed_sessions)
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{
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if (m_authed_sessions.ContainsKey(session_id))
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{
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m_authed_sessions[session_id] = data;
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}
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else
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{
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m_authed_sessions.Add(session_id, data);
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}
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}
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}
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}
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}
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