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remove a forgotten checkthreatlevel on a osSetProjectionParams variant
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@@ -3981,8 +3981,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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/// </summary>
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public void osSetProjectionParams(LSL_Key prim, LSL_Integer llprojection, LSL_Key texture, LSL_Float fov, LSL_Float focus, LSL_Float amb)
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{
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CheckThreatLevel(ThreatLevel.High, "osSetProjectionParams");
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SceneObjectPart obj = null;
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if (prim == ScriptBaseClass.NULL_KEY)
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{
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