remove a forgotten checkthreatlevel on a osSetProjectionParams variant

This commit is contained in:
UbitUmarov
2021-09-20 18:09:24 +01:00
parent 12ad2358a0
commit 85a0e4243c

View File

@@ -3981,8 +3981,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
/// </summary>
public void osSetProjectionParams(LSL_Key prim, LSL_Integer llprojection, LSL_Key texture, LSL_Float fov, LSL_Float focus, LSL_Float amb)
{
CheckThreatLevel(ThreatLevel.High, "osSetProjectionParams");
SceneObjectPart obj = null;
if (prim == ScriptBaseClass.NULL_KEY)
{