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* some follow up renaming of members et c.
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@@ -140,7 +140,7 @@ namespace OpenSim.Region.Environment.Scenes
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// Console.WriteLine("Chat message");
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ScenePresence avatar = null;
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m_clientThreads.ForEachClient(delegate(IClientAPI client)
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m_clientManager.ForEachClient(delegate(IClientAPI client)
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{
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int dis = -1000;
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if (this.Avatars.ContainsKey(client.AgentId))
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