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Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndArray collection
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@@ -144,7 +144,7 @@ namespace OpenSim.Data.MySQL
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dbcon.Open();
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MySqlCommand cmd = dbcon.CreateCommand();
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foreach (SceneObjectPart prim in obj.Children.Values)
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foreach (SceneObjectPart prim in obj.Parts)
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{
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cmd.Parameters.Clear();
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