mirror of
https://github.com/opensim/opensim.git
synced 2026-08-04 16:22:50 +08:00
Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndArray collection
This commit is contained in:
@@ -368,7 +368,7 @@ namespace OpenSim.Data.SQLite
|
||||
|
||||
lock (ds)
|
||||
{
|
||||
foreach (SceneObjectPart prim in obj.Children.Values)
|
||||
foreach (SceneObjectPart prim in obj.Parts)
|
||||
{
|
||||
// m_log.Info("[REGION DB]: Adding obj: " + obj.UUID + " to region: " + regionUUID);
|
||||
addPrim(prim, obj.UUID, regionUUID);
|
||||
|
||||
Reference in New Issue
Block a user