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* Other then the prim update experiments that are going on now, llTakeControls works now along with the 'release controls button'. llReleaseControls() works mostly :D.
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@@ -530,6 +530,8 @@ namespace OpenSim.Framework
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public delegate void ScriptAnswer(IClientAPI remoteClient, LLUUID objectID, LLUUID itemID, int answer);
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public delegate void RequestPayPrice(IClientAPI remoteClient, LLUUID objectID);
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public delegate void ForceReleaseControls(IClientAPI remoteClient, LLUUID agentID);
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//Estate Requests
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public delegate void DetailedEstateDataRequest(IClientAPI remoteClient, LLUUID invoice);
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@@ -702,6 +704,8 @@ namespace OpenSim.Framework
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event AgentSit OnUndo;
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event ForceReleaseControls OnForceReleaseControls;
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event DetailedEstateDataRequest OnDetailedEstateDataRequest;
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event SetEstateFlagsRequest OnSetEstateFlagsRequest;
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event SetEstateTerrainBaseTexture OnSetEstateTerrainBaseTexture;
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