why not also osGetLinkStandTarget

This commit is contained in:
UbitUmarov
2020-01-25 15:29:59 +00:00
parent 5bb96cf18e
commit 868c05fdf6
4 changed files with 24 additions and 4 deletions

View File

@@ -3443,9 +3443,10 @@ namespace OpenSim.Region.Framework.Scenes
}
}
sitOrientation = part.ParentGroup.RootPart.RotationOffset * sitOrientation;
ControllingClient.SendSitResponse(
part.ParentGroup.UUID, offset, sitOrientation * part.ParentGroup.RootPart.RotationOffset,
true, cameraAtOffset, cameraEyeOffset, forceMouselook);
part.ParentGroup.UUID, offset, sitOrientation,
true, cameraAtOffset, cameraEyeOffset, forceMouselook);
m_requestedSitTargetUUID = part.UUID;
@@ -3590,7 +3591,7 @@ namespace OpenSim.Region.Framework.Scenes
m_bodyRot = Orientation;
m_pos = offset;
Orientation *= part.ParentGroup.RootPart.RotationOffset;
Orientation = part.ParentGroup.RootPart.RotationOffset * Orientation;
ControllingClient.SendSitResponse(
part.ParentGroup.UUID, offset, Orientation, true, cameraAtOffset, cameraEyeOffset, part.GetForceMouselook());