remove undo state storage in a few places where it's pointless

no functional effect - existing bugs still remain
This commit is contained in:
Justin Clark-Casey (justincc)
2011-07-19 01:24:43 +01:00
parent 6fc74b36d1
commit 86f45f6fe7
2 changed files with 1 additions and 5 deletions

View File

@@ -3803,8 +3803,6 @@ namespace OpenSim.Region.Framework.Scenes
{
m_redo.Clear();
}
StoreUndoState();
}
public EntityIntersection TestIntersection(Ray iray, Quaternion parentrot)