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* refactor: For new objects, move attach to backup to occur when adding to a scene, rather than on creation of the group
* Adding to a scene is now parameterized such that one can choose not to actually persist that group * This is to support a use case where a module wants a scene which consists of both objects which are persisted, and ones which are just temporary for the lifetime of that server instance
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@@ -124,6 +124,7 @@ namespace OpenSim.Region.Environment.Scenes
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}
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}
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/// <summary>
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/// Start a given script.
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/// </summary>
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/// <param name="localID">
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