add AGENT_LIST_EXCLUDENPC bit mask option to llGetAgentList scope to exclude NPCs

This commit is contained in:
UbitUmarov
2017-11-14 03:49:32 +00:00
parent 98f90f4eed
commit 873d42005f
2 changed files with 11 additions and 0 deletions

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@@ -660,6 +660,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
public const int AGENT_LIST_PARCEL = 1;
public const int AGENT_LIST_PARCEL_OWNER = 2;
public const int AGENT_LIST_REGION = 4;
public const int AGENT_LIST_EXCLUDENPC = 0x4000000; // our flag, not SL and it is a bit mask
// Can not be public const?
public static readonly vector ZERO_VECTOR = new vector(0.0, 0.0, 0.0);