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4096 is used in various places as the maximum height of a region, refactoring to be a constant
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committed by
Justin Clark-Casey (justincc)
parent
df3914c7cd
commit
874bde366a
@@ -31,6 +31,7 @@ namespace OpenSim.Framework
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public class Constants
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{
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public const uint RegionSize = 256;
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public const uint RegionHeight = 4096;
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public const byte TerrainPatchSize = 16;
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public const string DefaultTexture = "89556747-24cb-43ed-920b-47caed15465f";
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