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(DotNet) ScriptEngine is now loaded and added to Scene during startup.
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@@ -154,14 +154,21 @@ namespace OpenSim
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configFiles = Directory.GetFiles(regionConfigPath, "*.xml");
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}
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// Load all script engines found
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OpenSim.Region.Environment.Scenes.Scripting.ScriptEngineLoader ScriptEngineLoader = new OpenSim.Region.Environment.Scenes.Scripting.ScriptEngineLoader();
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for (int i = 0; i < configFiles.Length; i++)
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{
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//Console.WriteLine("Loading region config file");
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RegionInfo regionInfo = new RegionInfo("REGION CONFIG #" + (i + 1), configFiles[i]);
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UDPServer udpServer;
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Scene scene = SetupScene(regionInfo, out udpServer);
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scene.AddScriptEngine(ScriptEngineLoader.LoadScriptEngine("DotNetEngine"));
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m_localScenes.Add(scene);
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m_udpServers.Add(udpServer);
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@@ -174,6 +181,8 @@ namespace OpenSim
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this.m_udpServers[i].ServerListener();
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}
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}
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