* Report 'asset not found' situations back to UserTextureDownloadService

* This fixes some of the 'runaway downloads' problem but not all of it
* Also fix up logging messages so texture requests are reported as such rather than as assets
This commit is contained in:
Justin Clarke Casey
2008-02-20 17:34:10 +00:00
parent 96edcea3ae
commit 877713999c
6 changed files with 91 additions and 33 deletions

View File

@@ -160,7 +160,7 @@ namespace OpenSim.Region.Environment.Scenes
cache.GetAsset(item.AssetID, delegate(LLUUID assetID, AssetBase asset)
{
if (asset.FullID == LLUUID.Zero)
if (null == asset)
{
m_log.ErrorFormat(
"[PRIMINVENTORY]: " +
@@ -174,7 +174,7 @@ namespace OpenSim.Region.Environment.Scenes
m_parentGroup.AddActiveScriptCount(1);
ScheduleFullUpdate();
}
});
}, false);
}
}