* Report 'asset not found' situations back to UserTextureDownloadService

* This fixes some of the 'runaway downloads' problem but not all of it
* Also fix up logging messages so texture requests are reported as such rather than as assets
This commit is contained in:
Justin Clarke Casey
2008-02-20 17:34:10 +00:00
parent 96edcea3ae
commit 877713999c
6 changed files with 91 additions and 33 deletions

View File

@@ -363,9 +363,14 @@ namespace OpenSim.Region.Environment.Scenes
{
m_otherMS += ms;
}
// private static readonly log4net.ILog m_log
// = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
public void addPendingDownload(int count)
{
m_pendingDownloads += count;
//m_log.InfoFormat("Adding {0} to pending downloads to make {1}", count, m_pendingDownloads);
}
public void addScriptLines(int count)