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Remove the now unused partslock
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@@ -112,7 +112,6 @@ namespace OpenSim.Region.Framework.Scenes
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private long m_minPersistTime = 0;
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private Random m_rand;
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private bool m_suspendUpdates;
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private System.Threading.ReaderWriterLockSlim m_partsLock = new System.Threading.ReaderWriterLockSlim();
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private List<ScenePresence> m_linkedAvatars = new List<ScenePresence>();
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public bool areUpdatesSuspended
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