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Plumb the rest of the serverside AO
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@@ -435,5 +435,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
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LSL_List GetPrimitiveParamsEx(LSL_Key prim, LSL_List rules);
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LSL_List llGetPhysicsMaterial();
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void llSetAnimationOverride(LSL_String animState, LSL_String anim);
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void llResetAnimationOverride(LSL_String anim_state);
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LSL_String llGetAnimationOverride(LSL_String anim_state);
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}
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}
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