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MapBlockFromGridRegion and Map2BlockFromGridRegion are the same thing
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@@ -36,7 +36,6 @@ namespace OpenSim.Region.Framework.Interfaces
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/// Generate a map tile for the scene. a terrain texture for this scene
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/// </summary>
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void GenerateMaptile();
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List<MapBlockData> Map2BlockFromGridRegion(GridRegion r, uint flag);
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void MapBlockFromGridRegion(MapBlockData block, GridRegion r, uint flag);
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}
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}
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