Enabled the TextureDownloadModule, so that hopefully I might get some feedback, as to if it makes the texture problem better or worse. As I plan/hope to work on texture/asset downloading this weekend.

This commit is contained in:
MW
2007-12-07 22:47:11 +00:00
parent a71f4c021b
commit 87b337ebf9
4 changed files with 28 additions and 32 deletions

View File

@@ -80,7 +80,7 @@ namespace OpenSim.Region.Environment.Modules
{
if (profile.RootFolder != null)
{
//Todo look up the assetid from the inventory cache (or something) for each itemId that is in AvatarWearingArgs
//Todo look up the assetid from the inventory cache for each itemId that is in AvatarWearingArgs
// then store assetid and itemId and wearable type in a database
foreach (AvatarWearingArgs.Wearable wear in e.NowWearing)
{