BulletSim: Add delay to stationary check after adding force to Avatar.

Fix to Mantis 8496.
Add parameter [BulletSim] AvatarAddForceFrames.
This commit is contained in:
Robert Adams
2019-03-06 10:29:46 -08:00
parent 39f73b82d4
commit 87c81b5172
3 changed files with 19 additions and 10 deletions

2
OpenSim/Region/PhysicsModules/BulletS/BSCharacter.cs Normal file → Executable file
View File

@@ -701,7 +701,7 @@ public sealed class BSCharacter : BSPhysObject
}
if (m_moveActor != null)
{
m_moveActor.SuppressStationayCheckUntilLowVelocity();
m_moveActor.SuppressStationayCheckUntilLowVelocity(BSParam.AvatarAddForceFrames);
}
});
}