* Added slightly better object sit handling

* Added sit handling for sit targets
* Implemented llSitTarget()
* Implemented llAvatarOnSitTarget()
* Sit targets do not persist sim restart.
This commit is contained in:
Teravus Ovares
2007-12-27 03:25:00 +00:00
parent 54d9fbc0fe
commit 87d55443d3
6 changed files with 244 additions and 110 deletions

View File

@@ -123,9 +123,9 @@ namespace OpenSim.Region.ClientStack
/// <param name="circuitcode"></param>
public virtual void CloseCircuit(uint circuitcode)
{
OpenSim.Framework.Console.MainLog.Instance.Debug("PACKETSERVER", "Removing Circuit Code");
m_networkHandler.RemoveClientCircuit(circuitcode);
OpenSim.Framework.Console.MainLog.Instance.Debug("PACKETSERVER", "Removed Circuit Code");
//m_scene.ClientManager.CloseAllAgents(circuitcode);
}