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* Applying mantis#1048 - Patch for osSetRegionWaterHeight()
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@@ -268,7 +268,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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return 0;
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}
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}
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public double osTerrainGetHeight(int x, int y)
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{
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m_host.AddScriptLPS(1);
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@@ -530,5 +530,6 @@ namespace OpenSim.Region.ScriptEngine.Common
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{
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m_host.setScriptEvents(m_itemID, events);
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}
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}
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}
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