cosmetics

This commit is contained in:
UbitUmarov
2019-07-30 17:51:20 +01:00
parent 08b62c8daa
commit 87eb2fa9da
3 changed files with 5 additions and 4 deletions

View File

@@ -994,7 +994,7 @@ namespace OpenSim.Region.CoreModules.World.Land
}
else
{
// keeping previus odd average
// keeping previous odd average
avgx = (avgx * tempArea + x) / (tempArea + 1);
avgy = (avgy * tempArea + y) / (tempArea + 1);
}

View File

@@ -441,6 +441,9 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
startHeights[0], startHeights[2],
startHeights[1], startHeights[3],
pctX, pctY);
if (float.IsNaN(startHeight))
return 0;
startHeight = Utils.Clamp(startHeight, 0f, 255f);
float heightRange = ImageUtils.Bilinear(
@@ -448,7 +451,7 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
heightRanges[1], heightRanges[3],
pctX, pctY);
heightRange = Utils.Clamp(heightRange, 0f, 255f);
if(heightRange == 0f)
if(heightRange == 0f || float.IsNaN(heightRange))
return 0;
// Generate two frequencies of perlin noise based on our global position