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Merge branch 'master' into careminster
Conflicts: OpenSim/Data/MySQL/MySQLSimulationData.cs OpenSim/Data/MySQL/Resources/RegionStore.migrations OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
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@@ -57,6 +57,13 @@ namespace OpenSim.Region.Framework.Interfaces
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void DoTeleport(ScenePresence sp, GridRegion reg, GridRegion finalDestination,
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Vector3 position, Vector3 lookAt, uint teleportFlags);
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/// <summary>
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/// Show whether the given agent is being teleported.
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/// </summary>
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/// <param name='id'>The agent ID</para></param>
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/// <returns>true if the agent is in the process of being teleported, false otherwise.</returns>
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bool IsInTransit(UUID id);
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bool Cross(ScenePresence agent, bool isFlying);
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void AgentArrivedAtDestination(UUID agent);
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