Rather than instantiating a UTF8 encoding everywhere when we want to supress the BOM, use a single Util.UTF8NoBomEncoding.

This class is thread-safe (as evidenced by the provision of the system-wide Encoding.UTF8 which does not suppress BOM on output).
This commit is contained in:
Justin Clark-Casey (justincc)
2012-07-13 01:03:28 +01:00
parent 9ccb578721
commit 884d603cac
15 changed files with 68 additions and 85 deletions

View File

@@ -150,7 +150,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
{
if (!m_Enabled)
return;
m_LocalCache[scene.RegionInfo.RegionID].Clear();
m_LocalCache.Remove(scene.RegionInfo.RegionID);
}